Tutorials
From Guichan
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Introduction
The tutorials are meant to be quick start documentation for Guichan. For documentation with more depth please read the [User guide] and the API. These tutorials are and always will be work-in-progress. They may lack information, contain information not up to date, contain badly written information or even contain incorrect information. Readers of these tutorials are therefore encouraged to help out by improving them as they see fit. Improvements from the user community - no matter how small the improvements are - will always be looked upon as great contribution.
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A portable C++ GUI library designed for games using Allegro, HGE, OpenGL, OpenLayer and/or SDL.
